[gd_scene load_steps=4 format=3 uid="uid://btxhk6lbvehet"]

[ext_resource type="Script" path="res://Scripts/SmokyBlue.gd" id="1_di5t1"]
[ext_resource type="ArrayMesh" uid="uid://b15kfe5xv17x6" path="res://Assets/Models/smoky.res" id="2_v7t1q"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_n2fmo"]
albedo_color = Color(0.157452, 0.147385, 1, 1)

[node name="BlueSmoky" type="Node3D"]
script = ExtResource("1_di5t1")
rotation_speed = 1.2

[node name="Smoky" type="MeshInstance3D" parent="."]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
mesh = ExtResource("2_v7t1q")
surface_material_override/0 = SubResource("StandardMaterial3D_n2fmo")

[node name="BarrelEnd" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.64236e-07, 0.120222, -1.51125)

[node name="MainAimRay" type="RayCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.10543e-15, 0.118692, -1.62469)
target_position = Vector3(0, 0, -100)
collision_mask = 3
collide_with_areas = true
debug_shape_thickness = 5
